Principles of Psychology as a basis for the construction and use of business games business education

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for training managers, and even more often - to improve their qualifications are now actively using a variety of training systems and computer software.First of all, it is the business of the game, using principles of psychology and mimic the activity of a particular company management, where students acquire skills of independent transfer of theoretical knowledge to take specific management decisions.Of course, the quality of the business game is directly determined by how it implemented the principles of psychology as a science, how adequately and truthfully, this model reproduces the economic situation.Simulation and the basic principles of psychology are the theoretical basis for the construction and use of such gaming.

to prepare and inform management decisions there is a sufficient number of economic and mathematical models, using the principles of psychology, but to embrace them all practical interest problem is impossible.Often the models are extremely complex, and there is no way of finding solutions even for fairly advanced tasks solved with the help of computers, such as inventory management, to find numerical solutions must not only be limited to the small dimension, but also introduces significant simplifications.Therefore, in practice, are widely used methods of simulation, using as a theoretical base of the fundamental principles of psychology, when first developed an experimental model of the controlled system, and then only makes a comparative evaluation of scenarios by "playing" typical and atypical situations on this model.

Uncertainties between parts of the system are represented as formulas or logical-mathematical relationships.Simulation system - just one stage of the business game, and the principles of psychology which are playing a leading role.It begins with the installation of some of the initial state of the situation that, as a result of the decisions, as well as under the influence of uncontrollable events goes to other states.

simulations connected with a large number of calculations, so the demand for the realization of modern computers and networks often.The main thing is, this model allows you to consider the merits of the study process, the tendency of its behavior.It is usually prosecuted one of the following objectives: to study the current production system;Analysis of a hypothetical model;design a better system.For the student the most important thing - it competently and adequately interpret the results of the simulation, which is the ability to just be achieved by how professional psychological and pedagogical criteria are taken into account in the development of the game.

Experience shows that the use of training systems, the most efficient use of business games with several teams of players, each of which represents "the firm" and decide on prices, output, organization of advertising and others. Software and computer tools have two functions: keep a record of all the actions of the participants of the game and at the same time assess the economic impact of management decisions play of competing firms.

tasks in business games and demanding their decisions must be relevant, practical significance quite complex, but accessible to the decision;wear exploratory in nature, encourage learners not only to the systematic use of existing knowledge, but also to search for new methods of the original decision.Business games should provide repeated execution of the changing situation, for example, process modeling management.Experience has shown that in the process of learning the game business does not have to be time-consuming for the input of information, but its form of presentation should be close to reality.