Mythical creatures of ancient Slavs

Mythology Slavs colorful and diverse.Ancient Russia included many tribes and each of them had been "their" mythical creatures, unknown to neighboring nations: all kinds of Bannikov, ovinnik, anchutki and others.Russ endowed with supernatural abilities heavenly bodies and natural phenomena, mountains, trees and water.The ancient mythical creatures accompanied our ancestors everywhere: at home, in the fields, in the stables, on the road, on the hunt ...

Goblin Goblin represent a high shaggy old man.The Slavs believed that it keeps the forest and all its inhabitants, to protect the trees and the beasts of the uninvited guests.Goblin loves to fool around - confuse the traveler, showing him the cherished berries-mushrooms.But if not a little anger him - angry lured into the wilderness!

Some researchers believe that the image of the Goblin was reborn in the image of the ancient god Veles - the patron saint of animals and pastures, steppe and forest animals, hunting success bearer.

Brownie

Each hut certainly lived Brownie - the keeper of the hearth, taking care of the welfare and prosperity family, guarding the livestock and crops, helping find lost.Perhaps houses - is the most numerous mythical creatures.Pictures from their images, a variety of sayings and proverbs, tales and songs talk about people's love to the young owners.

Brownie good-naturedly accepted to feed, leaving the kitchen at night all sorts of goodies.Especially loves Brownie porridge with oil.Everyone tried to live in harmony with the guardians of the household, not to anger them.And angry, by the way, it is easy: just run the house, do not care about the order to hurt households and animals.Then blame yourself!Oh, and revenge is a kind grandfather, Brownie for such an outrage!

fright

In the view of the ancient Slavs Kikimora - is evil mythical creatures that live in each house.But, unlike the houses, the owners, they do not help, but on the contrary confused yarn spoil tow, disturbing sleeping children, tormented beast, beat the dishes ... represents fright gray hunched old woman with a long nose and a nasty squeaky voice.

Water

Lord of river and lake depths - Water - can be merciful to the man, for example, help in fishing.But if his anger, he takes the fish, hide fords, streams dry up.And maybe at the bottom of the drag.How to annoy the Water?It's very simple: on the banks of litter, to throw rubbish into the water, carelessly devastate the wealth reservoirs.

Mermaid

Help of the Water.The ancients believed that the mythical creature - the soul of children who died unbaptized.According to another version, the mermaid becomes drowned.In Russia, the mermaids were young girls with long luxuriant hair and pale skin.It was believed that at night they go to dance on the beach.By the way, no tails they had.The week before the holiday called God Kupala Rusal - this time the girl was left on the shore of little presents for mermaids: multicolored ribbons, beads, patches.

Dragon

One of the oldest creatures.His former name - Triglav.The task consisted mainly Snake in the kidnapping of young virgins.Many historians believe that the image of the Serpent arose due to raids by steppe, taking captive girls.

Baba Yaga Yaga

- not just the old woman-a witch who lives in the woods in a hut on chicken legs.She was considered a guide from the world of the living (Reveal) in the world of the dead (Nav).By the way, a hut with chicken legs Yagi acquired only by the Soviet cinema.Originally, the word "Kuryi" meant something quite different.Prior to the adoption of Christianity in the dead were burned by setting the coffin (coffin) to the fire.To deck the body of the deceased is not skewed, her feet propped up special - kurimi.The word is cognate with the "fumigation" - slow-burning.That's got such a Yaga hut mystical burial attribute - Kuryi legs.

In ancient tales Yaga appears almost always in the same role: tormenting riddles and floating in the bath of the protagonist, supplies him with all sorts of magical gizmos (sword kladenets, cap of invisibility, seven-league boots) or guiding attributes (a ball, for example)and then - let go.Beyond the threshold of her hut begins a mystical journey full of trials.All these manipulations are also associated with the ideas of the ancient Slavs, about death and the afterlife.