Regardless of the tasks performed by the user at one time or another work with a computer, it almost always is in visual contact with the monitor.And the selection of the correct monitor and charge your needs, and physiological and medical standards, should be given the utmost attention.
One of the most important characteristics, which should pay attention to is the screen resolution.From it it depends very much: the comfort of work and the level of eye fatigue after a sufficiently long work and, consequently, the degree of influence on vision monitor and computer performance in demanding tasks.
Times cathode ray tubes, the screen resolution when the monitor was, for example, 640 to 480 points in the past.Now, these screens may be suitable except for handsets.Now the device more than 20 inches diagonal de facto standard screen resolution is considered as a minimum level of FullHD, ie1920x1080 pixels.But is it always a plus?
For a whole generation of computer users who either know only by hearsay or vaguely remember the monitors based on cathode ray tubes.For all its shortcomings (cumbersome, power consumption, small diagonal and resolution), this class of device has its pluses and.In particular, the screen resolution to a certain extent it was possible to install any (of course, of the standard).The quality of the image does not suffer in any way.
Monitors based on liquid crystal technology, regardless of the type of matrix have a common drawback - they have one solution, it is their "mother."All other permits (less than "native") may be involved by the user in exchange for the deterioration of image quality, asdevice, in fact, have to interpolate the current resolution to the size of the "native".
Users will ask: why change the screen resolution on obviously the worst?The reasons can be several.First, try to ask about feelings of those people who had to work, for example, the front of the monitor screen with a diagonal of, say, 22 inches in FullHD, and while they did not have the opportunity to place the monitor closer than 50 cm from your eyes.Details on the monitor becomes so small that, for example, work with the small print turns into sheer torture.Yes, if you take the monitor with wide screen or sit down closer, and the problems disappear, but if this is not possible?
second cause problems with higher resolution monitor is connected with the games.The higher the resolution of the monitor used in the game, the higher the load on the graphics card becauseThis component is responsible for image processing in the game after the CPU calculates "physics."A user seeing "brake" in the "native" resolution, certainly try to reduce it, but immediately come up against the problem of the deterioration of the image.The dynamic of 3D-shooter is most likely not be evident, but in a less dynamic game - completely.
How to find resolution of the monitor, which is optimal for him?Several options.The first - from the documentation.The second option - manufacturers often place their products on advertising labels, including specifying whether this monitor, such as HD Ready or FullHD.The third option: right-click on any part of the desktop, not busy labels, select "Display Properties" or "Screen Resolution" (respectively, in Windows XP or Windows Vista / Seven) and see what the maximum resolution available for selection.This will be the most "native", the best for a given device size pictures.
Perhaps the problem outlined in the article, and looks far-fetched, and many users it would not pay attention, but maybe before you adjust the resolution of the monitor, it is better to think about whether to do it?